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    Please use this identifier to cite or link to this item: http://ccur.lib.ccu.edu.tw/handle/A095B0000Q/706


    Title: 日本漫畫閱聽人的跨媒介參與歷程初探─以改編動畫、日劇、真人電影為例;Exploratory Study on the Cross-Media Participation Process of Japanese Manga Audience—the Consumption of Manga-Based Animes, Trendy Dramas, and Live-Action Films
    Authors: 郭玲瑜;KUO, LING-YU
    Contributors: 傳播學系電訊傳播研究所
    Keywords: 互媒性;切入點;跨媒介參與;日本漫畫改編;互文性;intermediality;entry point;transmedia participation;comic adaptation;intertextuality;manga
    Date: 2017
    Issue Date: 2019-07-17 09:47:25 (UTC+8)
    Publisher: 傳播學系電訊傳播研究所
    Abstract: 近年來,日本漫畫除了改編動畫之外,改編成真人版也蔚為潮流,透過不同媒介形式再次呈現,提供閱聽人更豐富的消費選擇。因此,本研究將焦點放在日漫閱聽人跨媒介參與的接收歷程,企圖了解閱聽人如何解讀漫畫及其改編的文本與媒介表現。研究發現,閱聽人對漫畫與改編之間互媒/互文關係的認知,影響他們詮釋作品與愉悅/不愉悅感的產生。另外,藉由落實閱聽人實際接收行為,證實切入點媒介對閱聽人觀賞歷程的影響,翻轉原作為主、改編為輔的觀念。
    Nowadays, in addition to manga-based anime, the live-action version is becoming a trend. Manga, being remediated to different media modality, provides rich choices for the audience. This study aims to explore cross-media participation behavior and interpretation, and the effect of entry point by focusing on “manga audiences.”Taking into account the media modality and the entry point, the motivations of manga audiences consuming manga or adaptations are re-experiencing what they have known and exploring more details of the story world. The findings also indicate that the perception of intermediality/intertextuality affects audiences’ interpretation of manga and adaptations, and their pleasures. Moreover, through the implementation of the actual viewing behavior, this study finds out that the first viewing medium (the entry point) will become the reference point for other texts. The finding also subverts the idea of manga as the main, adaptation as the supplement.
    Appears in Collections:[傳播學系電訊傳播研究所] 學位論文

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